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Reducefarmingprofit(Orkeeptheprofitasitis)
Thepricesforcropsshouldbereducedaswell,sincefarmingisaverysafewaytomakemoney.
Pricesuggestion:Carrot:1,Potato:1,Wheat:3,NetherWart:0.7,Pumpkin:9,Melon:1.6,Sugarcane:1.5,Cocoabean:0.7.
(CurrentPrice:Carrot:1.13,Potato:1.13,Wheat:3.5,NetherWart:0.8,Pumpkin:11,Melon:2,Sugarcane:2.1,Cocoabean:0.75.)
Beetrootsshouldbesellabletoshopat1each.Chorusfruitsshouldbesellabletoshopat5each.
HarvestHoesshouldbeabletoreplantbeetroots.FarmingwithaHarvestHoeonalargefarmshouldmakeatleastslightlymoremoneythanfishing,sinceHarvestHoescanonlybeobtainedfromtreasurekeys,andbuildinglargefarmstakestime,effort,andspace.
ResourcesWorldSeedChange
Themapseedforallresourcesworldsshouldchangeonceeverymonth.Currently,theseedoftheoverworldchangesonceeverytwoweeks,andmanymembersofthemunitythinkit’stoooften.Onemonthwillallowmoreexplorationoftheoverworldandbetteruseofwhattheworldhastooffer.Ontheotherhand,changingtheseedoftheendwillmotivatepeopletokeepexploringtheendtryingtofindmoreendcitiesinsteadofvisitingthesameonestheyfoundearlyintheseason.Thiswillalsoreducetheamountofelytrasinthemunity,whichmakesthemmorepreciousandalsomakesMendingenchantmentmoreuseful.
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MoreMotivationsforDragonFights
DragonfightsareuniquetoSurvivalandtheyarelike“mini-events”sincetheyhappennearthespawnoftheendworld.Ittakesalongtimetogrindfortheendcrystals,sodragonfightsshouldbeprofitable.Makingdragonfightsprofitablewillalsomakethemhappenmoreoften,whichbringsthemunitysomethinginterestingtodofromtimetotime.
DragonEggscanonlybepickedupbyaplayeriftheyhaveplaceddownatleastoneofthe4endcrystals.
Allplayerswillreceive1000aslongastheyhavedealtdamagetothedragon.(Changeto:Playerswillreceivemoneybasedontheamountpercentageofdamagetheyhavedealttothedragon.)
Dragonbreathcanbesoldtoshopat400perbottle.(Thepriceisnothigh,sinceonedragonneedsfourcrystalswhichneed4ghasttears.Ghaststearsareveryhardtogetwithoutfly.Theaveragepriceforaghasttearisaround100k.)
*Addanoptiontotradeadragoneggforacreeperspawner(Note:gunpowdercan’tbesoldtoshop.Also,theplotmoblimitstillappliessoitwon’tspawnanythingiftherearetoomanymobsonaplot.)Thiscanencouragedragonfightsandbringmorefireworkstothemunity.
Newdragontopshowsplayerswhohavefoughtthehighestnumberofdragonsdealtthehighestamountofdamagetodragonsspawnedthehighestnumberofdragons.
Addarmorstandpedestalsdisplayingtopplayersindragonstats.
BetterEconomy
Oneoftheissuesseason7andseason6hadwasthatthereweren’tenoughwaystospendmoney.Addingmorewaystospendmoneywillimprovetheeconomyinseason8.
PurchasablePlotLimitsandCustomizations
Purchasableplotbiomechange10keachtime(It’srarelyusedsoitshouldchargemore.)
Purchasableplotnamechange(10kfirsttime,20ksecondtime,40kthirdtime,etc.),soplayerscanworkfortheplotnametheywant,insteadoftryingtowinapetitionofclaimingnamesasearlyaspossible.
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Purchasableplotbeaconlimit:10kfor1beacon,20kfor2beacons,40kfor3beacons,80kfor4beacons,etc.
Purchasableplotheadslimit:20kforevery5heads.
Purchasableplotholoskullslimit:20kforeachholoskull.
Purchasablechestshoplimit:1000forevery5buyingsellingsigns.
Purchasablemoblimit:10kforfirst5mobs,20kforthenext5,40kforthenext5,etc.Upto25mobsperplot.
PurchasableSpawnEggs(NOTE:Mobscantbebredonplots)
Addpurchasablemobspawneggstoshop.Theyprovidenicewaystogetpetsonplots.Priceshouldbe100keachminimumsoplotpetsremainrelativelyrareandspecial.Petsshouldtaketimeandefforttoget.Thereshouldalsobealimitonhowmanyspawneggsaplayercanbuyintotal,maybe10.
PurchasableAdvertisingSlots
Addanewpageofshopshowingplayerownedshops.Theseslotscanberentedatanhourlycostof50perhour.
ItemsPurchasablefromshop
AddingpurchasableitemstoshoptohelpandencourageoverworldexplorationandPvP.Thepriceofitemsshouldberelativelyhighsopeoplewilltrytoobtaintheminvanillawaysorthroughtradinginsteadofconsideringbuyingthemfromshopasthefirstorthebestoption.
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